The Krotons: Difference between revisions

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== Notes ==


For conversion into full article:
* Background to the Krotons as a race can be found in Alien Bodies (8th Doctor and Sam)
* One of my favourite TARDIS teams - Zoe for the brains, Jamie for the brawn (and although Zoe tends to be scantily-clad, she is at least on a par with the Doctor when it comes to intelligence, as the tests of the Krotons show).
* Several actors from Dad's Army - or rather the other way round given recording dates.
* Do none of the Gonds realise that those who enter the Kroton's craft never return? There must be hundreds of 'companions' in there by now.
* Quite liked the voice of the Krotons, wasn't too similar to anything else (e.g. Daleks or Cybermen).
* Shame that the Krotons are so immobile, not exactly difficult to run away from.
* Idea of guiding development of the Gonds and avoiding the discovery of dangerous (to the Krotons) technology was interesting, although this seems like an incredibly long game to play.
* Krotons are not the most frightening of monsters given their slow movement and their initial inability to leave their ship.
* One wonders how the Gonds are useful to the Krotons, given that they are kept at such a primitive level of development.
* 'I'm not a doctor of medicine Zoe' says the Doctor, directly contradicting what he told Polly in The Moonbase.


[[Category:Doctor Who]]
[[Category:Doctor Who]]

Revision as of 17:28, 7 March 2018

Notes

For conversion into full article:

  • Background to the Krotons as a race can be found in Alien Bodies (8th Doctor and Sam)
  • One of my favourite TARDIS teams - Zoe for the brains, Jamie for the brawn (and although Zoe tends to be scantily-clad, she is at least on a par with the Doctor when it comes to intelligence, as the tests of the Krotons show).
  • Several actors from Dad's Army - or rather the other way round given recording dates.
  • Do none of the Gonds realise that those who enter the Kroton's craft never return? There must be hundreds of 'companions' in there by now.
  • Quite liked the voice of the Krotons, wasn't too similar to anything else (e.g. Daleks or Cybermen).
  • Shame that the Krotons are so immobile, not exactly difficult to run away from.
  • Idea of guiding development of the Gonds and avoiding the discovery of dangerous (to the Krotons) technology was interesting, although this seems like an incredibly long game to play.
  • Krotons are not the most frightening of monsters given their slow movement and their initial inability to leave their ship.
  • One wonders how the Gonds are useful to the Krotons, given that they are kept at such a primitive level of development.
  • 'I'm not a doctor of medicine Zoe' says the Doctor, directly contradicting what he told Polly in The Moonbase.